Entry
R0 = reason code
R0 = 0 => R1 -> icon block
R2 = window handle (or -1 for no window)
R0 = 1 => R1 -> block :
R1 + 0 Minimum work area x coordinate
R1 + 4 Minimum work area y coordinate
R1 + 8 Maximum work area x coordinate
R1 + 12 Maximum work area y coordinate
R1 + 16 Border type
R2 = window handle (or -1 for no window)
Like Wimp_PlotIcon, except it just redraws the 3D border. R0 specifies how the coordinates and border type are to be specified. If bit 31 of R0 is set then the border will be plotted slabbed in.
Provided by 3DIcons
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