Entry
R1 = pointer to menu structure, or window handle, or -1 to close menus
R2 = menu X
R3 = menu Y
Exactly the same as Wimp_CreateMenu, except that the parameters are stored so that, after you have processed the selection, if the user clicked ADJUST you can call WimpExt_ReCreateMenu (see below) to reopen the menu, or this can be done for you by setting bit 1 in R2 passed to WimpExt_Initialise.
Provided by Menus
|
|
|