=> R0 = channel number
R1 = stereo position
<= R0 preserved
R1 = previous position, or -128 if invalid channel
This call sets the stereo position of a particular channel.
See PRM 4, page 21.
Stereo positions
Value Meaning
0 Centre
-127 Left
127 Right
-128 Read position (if using Sound_Stereo)
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