=> R0 = 34, &22 (Put sprite at coords)
R1 = Sprite area
R2 = Sprite name/pointer
R3 = x
R4 = y
R5 = action
This SWI plots the sprite specified at the co-ordinates given, using the plot action specified by R5.
Do not use if not in the same mode style (colours/resolution) as the sprite.
See PRM 1, page 785
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