=> R0 = palette entry
R3 = flags
R4 = GCOL action
<= R0 = GCOL
R2 = log2 of bits-per-pixel for current mode
R3 = initial value AND &80
R4 preserved
This call, given a palette entry, works out the closest GCOL in the current mode and palette, and sets it.
See PRM 3, page 351.
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